Episode 31: Designing narrative in games with Eevi Korhonen, Senior Narrative Designer at Housemarque
We talk about narrative game design, and how to craft and structure a game experience that conveys stories and emotional engagement into the game without breaking the immersion.
The guest is Eevi Korhonen, Senior Narrative Designer at Housemarque. She has worked on games like Quantum Break, Control and most recently Returnal.
Eevi provides great insights into the work of a narrative designer and the complicated task of building non-linnear interactive narrative experiences.
Recommended reading for budding narrative designer:
The Game Narrative Toolbox (book): https://www.amazon.com/Narrative-Toolbox-Focal-Design-Workshops/dp/1138787086?fbclid=IwAR0YEutrS8pBxjwYBwmkb6gE5RxW5CQdFOVou7UbEYLdD-jIqR3MOHURvSE
Getting a job in game or narrative design (blog): http://katiechironis.com/2018/05/13/getting-a-job-in-game-or-narrative-design-pt-1-preparing-yourself/?fbclid=IwAR2u9NcqViiHtJYrfHCKUNAjqZJpLCHx1Chg0jmgx7P3l_qhYzAf0EKVW04
Eevi’s LinkedIn profile: https://www.linkedin.com/in/eevikorhonen/