Episode 35: Making a successful F2P mobile game, with Daniel Johnsen, CCO at RapidFire Games.
Daniel Johnson talks about how to make a F2P mobile game and be successful in a crowded market with a small team. He is the Chief Creative Officer at RapidFire Games, where they’ve developed the F2P mobile game Backpack Brawl.
In the episode we learn about Daniels long career working with mobile games, what he learned along the way, and he gives advice and examples of what you should do to increase your chances of succeeding with a new F2P mobile game.
Note: This episode was recorded in December 2024.
Links:
RapidFire games website: https://rapidfire.games/
Backpack Brawl on Google Play: https://play.google.com/store/apps/details?id=com.rapidfiregames.backpackbrawl&pcampaignid=web_share